diamondCut()which takes arguments of functions to replace, and what functions to replace them with.
diamondCut()upgrade function will only be callable by the Aavegotchi Team Multisig, whose Signees consist of Aavegotchi core team members, advisors with interests aligned with Aavegotchi, and trusted community members.
diamondCut()function to the AavegotchiDAO. But this is a process of gradual decentralization. The DAO must be ready for this responsibility, or else the protocol will be at risk.
DAOFacet.solit can call:
contractOwnerwill also have access to these functions, but in a future update this access will be restricted.
setDAO()transfers access to a new DAO, in the case of a migration.
addCollateralTypes()adds new whitelisted collaterals that will appear in Portals.
updateCollateralModifiers()updates the trait modifiers of a certain collateral.
createHaunt()creates a new Haunt, consisting of a certain size, with a set price and a randomly-appearing
bodyColorproperty. Note: The previous Haunt must be completed before
createHaunt()can be called.
mintItems()creates items of a given
valueand transfers them to a given
grantExperience()increases the experience of the given Aavegotchis by a given amount.
addItemTypes()Creates (but does not mint) new
itemTypes. Must be called before minting items, if they have not been created previously.
addItemTypesAndSvgs()Creates (but does not mint) new
itemTypesand adds their associated SVG files to contract memory. Must be called before minting items, if they have not been created previously.
addWearableSets()adds new Wearable sets with the given parameters.
setGameManager()Sets a game manager contract to manage Aavegotchi minigames.